Durkon Thundershield - Ordem do Graveto
Cleric 13
Medium Humanoid (Dwarf)
Hit Dice: 13d8+39 (101 hp)
Initiative: +0 (+0 Dex)
Speed: 20 ft. (4 squares)
Armor Class: 27 (+10 armor, +3 natural, +4 shield), touch 10, flat-footed 27 (+4 dodge bonus vs. giants)
Base Att/Grapple: +9/+11
Attack: +2 warhammer +13 melee (1d8+4); or spell +11 melee touch or +9 ranged touch
Full Attack: +2 warhammer +13/+8 melee (1d8+4); or spell +11 melee touch or +9 ranged touch
Space/Reach: 5 ft./5 ft.
Special Abilities: +1 attack vs. orcs and goblins, spells
Special Qualities: Darkvision 60 ft., stability, stonecunning, turn undead 6/day (CL 13th; +2 synergy bonus)
Saves: Fort +11, Ref +4, Will +13 (+2 to saves vs. spells or poisons)
Abilities: Str 14, Dex 10, Con 16, Int 11, Wis 17, Cha 9
Skills: Appraise +0 (+2 to appraise stonework), Concentration +8 (+12 to cast defensively), Craft (stoneworking) +3, Diplomacy +5, Heal +10, Knowledge (religion) +5, Spellcraft +6
Feats: Combat Casting, Eschew Materials, Extra Turning, Improved Turning, Iron Will, Weapon Focus (warhammer)
Environment: Material Plane
Organization: Solitary (unique); or party (Order of the Stick)
Challenge Rating: 11
Treasure: +2 full plate, +2 large steel shield (Thundershield heirloom), +2 warhammer (Thundershield heirloom), amulet of natural armor +2, girdle of masculinity/feminity, holy symbol of Thor
Alignment: Lawful good
Spells: (Levels 0-7): 6/6+1/5+1/5+1/4+1/3+1/2+1/1+1; save DCs = 13 + spell level.
Domains: Thunder and War.
Caster level 12th.
Spells Prepared: 0 - create water, detect magic, detect poison, light, purify food and drink, read magic; 1st - bless, bless water, divine favor, endure elements, entropic shield*, remove fear, shield of faith; 2nd - aid, bull's strength, gust of wind*, hold person, lesser restoration, silence; 3rd - call lightning*, daylight, dispel magic, meld into stone, remove disease, wind wall; 4th - death ward, dismissal, divine power*, freedom of movement, restoration; 5th - call lightning storm*, disrupting weapon, righteous might, wall of stone; 6th - chain lightning*, greater dispel magic, undeath to death; 7th - control weather*, resurrection.
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